Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Assaulter@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Assaulter@AS_SONICBLOW |
10 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Assaulter@MO_BODYRELOCATION |
1 |
Chase |
20% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Attack |
20% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
20 |
Assaulter@NPC_EMOTION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Idle |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_WINDATTACK |
3 |
Attack |
5% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@TF_BACKSLIDING |
1 |
Attack |
100% |
0.5s |
600s |
No |
Self |
myhpltmaxrate |
10 |
Assaulter@NPC_SUMMONSLAVE |
3 |
Chase |
100% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
10 |
Assaulter@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Assaulter@AS_SONICBLOW |
10 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Assaulter@MO_BODYRELOCATION |
1 |
Chase |
20% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Attack |
20% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
20 |
Assaulter@NPC_EMOTION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Idle |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_WINDATTACK |
3 |
Attack |
5% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@TF_BACKSLIDING |
1 |
Attack |
100% |
0.5s |
600s |
No |
Self |
myhpltmaxrate |
10 |
Assaulter@NPC_SUMMONSLAVE |
3 |
Chase |
100% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
10 |
Assaulter@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Assaulter@AS_SONICBLOW |
10 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Assaulter@MO_BODYRELOCATION |
1 |
Chase |
20% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Attack |
20% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
20 |
Assaulter@NPC_EMOTION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Idle |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_WINDATTACK |
3 |
Attack |
5% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@TF_BACKSLIDING |
1 |
Attack |
100% |
0.5s |
600s |
No |
Self |
myhpltmaxrate |
10 |
Assaulter@NPC_SUMMONSLAVE |
3 |
Chase |
100% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
10 |
Assaulter@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Assaulter@AS_SONICBLOW |
10 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Assaulter@MO_BODYRELOCATION |
1 |
Chase |
20% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Attack |
20% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
20 |
Assaulter@NPC_EMOTION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Idle |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_WINDATTACK |
3 |
Attack |
5% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@TF_BACKSLIDING |
1 |
Attack |
100% |
0.5s |
600s |
No |
Self |
myhpltmaxrate |
10 |
Assaulter@NPC_SUMMONSLAVE |
3 |
Chase |
100% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
10 |
Assaulter@AL_TELEPORT |
1 |
Idle |
100% |
0s |
0s |
Yes |
Self |
rudeattacked |
None
|
Assaulter@AS_SONICBLOW |
10 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Assaulter@MO_BODYRELOCATION |
1 |
Chase |
20% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Attack |
20% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
20 |
Assaulter@NPC_EMOTION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_EMOTION |
1 |
Idle |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Assaulter@NPC_WINDATTACK |
3 |
Attack |
5% |
0.5s |
5s |
No |
Target |
always |
0 |
Assaulter@TF_BACKSLIDING |
1 |
Attack |
100% |
0.5s |
600s |
No |
Self |
myhpltmaxrate |
10 |
Assaulter@NPC_SUMMONSLAVE |
3 |
Chase |
100% |
0s |
600s |
Yes |
Self |
myhpltmaxrate |
10 |